Combat

Clear stages and the Kurama fight

Clear stages you can finish, leave bosses that do not lose health, and treat Kurama in the Cosmic Void as a separate fight from the early stage bosses.

Clear stages and the Kurama fight

Clear stages you can finish, leave bosses that do not lose health, and treat Kurama in the Cosmic Void as a separate fight from the early stage bosses.

Stage loop

Enter a stage, damage enemies with the basic click or tap, and add the equipped eye's skills when a pack or a boss needs more. Clearing the stage pays Trophies and supports aura progress through victories. The experience page describes 15 stages of enemies and bosses. Early recordings also show numbered stages such as 1, 3, 4, 5, and 6, and one run reached a ninth wave label. That does not prove every stage has nine waves.

Stay or leave

What you see Do this
Enemy health falls steadily Keep attacking and spend skills on packs
Health barely moves Stop. Farm a stage you can clear, raise the eye, aura, pet, or skill, then retry
A heavy boss replaces the waves Compare health lost per skill, not the animation
The next stage does not start Search the arena for a remaining enemy

There is no published Power number that unlocks every boss. One early boss was called a pharaoh by a player. That nickname is not an official name, and it is separate from the later Kurama fight.

Kurama and Cosmic Void

The October 30 update opens Cosmic Void, also called World 5 in that note, with Kurama boss fights and a Boss Shop. A November 1 check says the Kyubi boss was updated again. Kurama and Kyubi refer to that boss line in the notes. HP, drops, and shop prices are not published. Bring your best eye, aura, and pet, and read the boss shop with Kurama Coins in hand if the button prices them.

Worlds 2, 3, and 4 are the eye sets in the worlds pages. They are a different ladder from the 15-stage line on the experience page. The game does not publish a table that maps stage numbers onto world numbers.

FAQ

Frequently Asked Questions

Does the game really have only 14 eyes?

The experience description still says 14 anime eyes and 15 stages. A November 1 eye catalog lists 54 eyes: 13 in World 1, 13 in World 2, 14 in World 3, 11 in World 4, and 3 Robux passes. Use the in-game eye list if those counts disagree after a later update.

What do Trophies, Wins, and Chakra each buy?

Trophies buy eyes and auras and also feed the leaderboard. Chakra is the trained resource those multipliers scale. Wins are a separate reward from codes and combat; they are not the same currency as Trophies.

What is +1 Anime Eyes?

It is a Roblox incremental simulator by Bando Interactive. Clicks grant +1 Chakra, the equipped eye and aura multiply that Chakra, stages pay Trophies, eggs hatch pets, and Rebirth resets level and Chakra for a higher Chakra multiplier.

When should I Rebirth?

Rebirth when the panel shows a level you have reached and the current stage has stalled. It clears level and Chakra and returns a higher Chakra multiplier. Read the live panel before confirming, because retention of eyes, pets, Trophies, and eggs is not fully published.

Is Six Eyes the same as Six Paths Sage?

No. Six Eyes is a World 1 Trophy eye at x400 for 15M Trophies. Six Paths Sage is an 899 Robux pass at x3.75K with Kyubi Chakra Mode and Six Paths Sage Mode. Prism Eye is a different 899 Robux pass at x120B after World 4.